solasta follow up strike versatile. greater invisibility. solasta follow up strike versatile

 
 greater invisibilitysolasta follow up strike versatile  Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose

Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. I think the description is pretty self explanatory. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Paladin does well with two handed weapons if you get Follow Up Strike Feat. N/A: N/A: Versatile is used automatically if the other hand is free. Solasta is currently available via Steam Early Access where players can experience about 10+ hours of the campaign,. Admittedly that'd be a bit over powered but follow-up strike only once per turn is obviously inferior to a full single melee attack as bonus action (frenzy) for barbarian. Follow the main quest. So. They are not AAA, but that is appealing to me. camon guys, its been a year since it was reported. camon guys, its been a year since it was reported. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. It provides two special abilities: +2 to INT ability checks and casting Elemental Resistance (1 per day). Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. One that can be used with one hand or both hands; eg longsword. They range from common, non-magical ones to powerful and unique magical ones. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Solasta: Crown of the Magister is $35 USD in Early Access which is less than the final price of the full version. Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. . 2) They are susceptible to magical damage and crowd control. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Basically don't leave home without one. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed. :) same with Forestalling Strength (although this would not go higher than C probably). 2 new wizard spell ideas that would drastically improve the Spellblade to bring it on par with other subclasses would be something like these (basically a melee attack cantrip and melee alternative to Hex/Hunter's Mark): Siphoning Blade: Cantrip (Necromancy): Action: Make a. camon guys, its been a year since it was reported. I don't bother with the doom blades at all. In 5e DnD most 2 handed weapons like the quarterstaff are versatile weapons. Versatile weapons gain the finesse property while you wield them in two hands. You shouldn’t. Rogues are versatile first and foremost. F – Little or no practical use. If you cast true strike, rapier is notably the better option for true strike, but this is obviously a once a day thing. Character Creation: Rolling attributes. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Sometimes you can make a decision to make one of two items, so it is good to know what you get. What this means in practice is that you can use the weapon and still have 1 hand free after the attack, for something like an unarmed strike or spellcasting. camon guys, its been a year since it was reported. Belépés Áruház Főoldal Felfedezési várólista Kívánságlista Pontbolt Hírek StatisztikákBug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. i. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Meaning you can wield them in either one, or both hands. Fighting Styles in Solasta: Crown of the Magister is a passive buff granted specifically to the Fighter, Ranger and Paladin Class. I think part of that is 5e design. And really, none of the weapons in Solasta are that powerful. Passive buffs are granted to the character if they meet certain criteria such. IMPORTANT TIP BELOW. . Staff of Fire is a magical one-handed melee bludgeoning weapon. . Feels appropriate for the Solasta storyline about young amateurs. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. So you would have a Wizard dropping 3 or 4 buffs on the entire party which made you need more spells in your book. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. A damage value in parentheses. . In Solasta, you take control of four heroes, each with unique skills that complement one another. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. HOWEVER, this does not give you a second shot with the bow. Checked last pacth and yet same problem. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. As long as you are grabbing the correct spells. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติIs it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. I refer to that feat a bunch in this post in a way that no longer works in Solasta. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Paladin and Ranger class. but its the sort of thing that you will only notice if you are really looking for it. Recipe books, bestiary and journal entries are never preserved between games and gold is split evenly between characters. by TomReneth Human Warrior Solasta Quick Class Guides: Fighter Are you looking for some quick answers regarding a class in Solasta? Then this might help. You have trained to use all parts of your body as a weapon, and when you miss with an attack, you can usually continue the attack with a different body part and still deal damage. I think the description is pretty self explanatory. so versatile weapons like the warhammer and quarterstaff don't. . Proficiency with martial weapons or longswords is required to use it effectively. Maybe readying a weapon. Follow-Up Strike is not terrible but it is far worse than Great Weapon Master (which Solasta obviously couldn't use because it's not part of the SRD; and besides, having to choose whether to use it or not with every attack would get old fast. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. They are still sharp and crisp in the world though, where it really matters. Author: techraptor. camon guys, its been a year since it was reported. What this means in practice is that you can use the weapon and still have 1 hand free after the attack, for something like an unarmed strike or spellcasting. I think the description is pretty self explanatory. There is a variety of melee weapons such as swords, hammers, sickles, axes, and many more. Follow Up Strike: When you take the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up with, dealing an additional 1d4 + Strength bonus damage of the same type. 1H to 2H is a minor action - No real reason other than I don't want 1-h to 2-h shenanigans - there is nothing in the rules which is close to this that I can tell. For this specific page we will be focusing on the The Dark Castle – Main Quest. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. The Follow-up Stirke Feat is not working at all, neither on Greatswords/Greataxes or wielding longsword in 2h. g. knock the target prone if they fail a Dexterity saving throw;; shove the target 3 cells away if they fail a. Hello there folks, We've noticed that we haven't put up a list of what is different between our game rules and the D&D 5e Ruleset, which have confused a fair amount of experienced players into thinking that some design decisions where bugs. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Some feats, like Follow-up Strike, work only with two-handed weapons. does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? Checked last pacth and yet same problem. EdrickV. Here I will cover. I don't bother with the doom blades at all. Link to the wiki if you all want to read up on the details of the feats themselves, this list here is just my opinion on their. Whatever else Solasta may be, you can't fault its authenticity. They are strong, skilled with multiple weapons, and tough enough to stand up to most kinds of foe. ; Defense: While you are wearing armor, you gain a +1 bonus to AC. They use their natural talents to master various skills and find their own way to thrive. Works great on a pally. If you don’t mind exploiting Solasta’s changes from 5th edition rules, having a ranger or druid or mana painter sorcerer friend cast barkskin, you can ramp up any character to ultra high AC. It works with weapons tagged two handed, doesn't work with versatile weapons. Follow-up Strike should also work with Versatile weapons (wielded with two hands) but it is a custom feat so only Tactical Adventures would know. Since it is a homebrew by the devs, maybe they like it that way (if so, they could tweak the description if need be). jeez All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. jeezChecked last pacth and yet same problem. the fighting style doesn't work either, where as that one definetly should. I took it on my paladin but I never get a prompt to use the attack. This is independent if choosing Smite or not. They can have a positive or negative effect on players in-game. I once attacked, rolled a 1, rerolled a 1, and then rolled another 1 for spiritual weapon. Proficiency with simple weapons or spears is required to use it effectively. While it's set in the completely new homebrewed world of Solasta, it's been built on top. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. . Solasta's 'Follow up Strike' feat is very inferior. Distracting Gambit is a Feat in Solasta: Crown of the Magister. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I think the description is pretty self explanatory. I finished the gem quest with the orcs. camon guys, its been a year since it was reported. Not only does this expansion revitalize the subclasses of every class, but it also expands upon the game’s lore in more ways. Level 3. Follow Up Strike: Extremely useful for paladins, this feat can also be useful to other characters that primarily use weapons like greatswords and warhammers. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. To salt the wound it requires a Feat doesn't get an ability score increase just to get that mediocre attack. The follow up hit can be used to Smite, which makes a serious difference. This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. camon guys, its been a year since it was reported. #3. jeez The two-handed fighting style is a bit underwhelming. . So you can chose to wield it with both hands for greater damage, or use it with one hand and a shield in the other, trading less damage for greater defence. Additionally, Healing Word only requires a bonus action, freeing up the user to use their main action to attack, dash, or do any other important action. camon guys, its been a year since it was reported. This raises greatsword average damage from 7 to 8. Deals 1d4+STR bonus. 5, where d8 average 4. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. This includes an off hand attack on the same round by the one who put the True Strike up, because off hand attacks are treated independently from main hand attacks. Or should be. Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Follow up strike is essentially a bare fisted punch attack that you take after. They are similar in the approach of having a balanced, non-random option. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Giriş Yap Mağaza Ana Sayfa Keşif Kuyruğu İstek Listesi Puan Dükkânı Haberler İstatistiklerAs far as I can tell you can only run from combat on random day (non camping) encounters where there are locations to change areas. 3 (and its a weaker effect for any other two handed weapon). Follow-Up Strike [one-action] Feat 6. jeez Checked last pacth and yet same problem. 0 release. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. . The best one-handed weapons, two-handed weapons, and dueling weapons all have comparable damage per hit. For what my opinion is worth, versatile should allow for the weapon in question to be treated as two handed when wielded two handed. Follow Up Strike is a Feat in Solasta: Crown of the Magister. Follow up strike is essentially a bare fisted punch attack that you take after. #1 joy. Follow edited Jun 16, 2020 at 10:23. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. 0. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Works fine for me with a Greatsword. Version: 0. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. After you return to Caer Cyflen from the trap in Acorn, search Halman Summer’s mansion. Character customization in Solasta is a bit underwhelming. It's a basic non-magical weapon. It at least seems that the 2h with the feat Follow up Strike would seem to have more attacks and do more damage while not giving up to much AC. Guidance: Cantrip: 1 min. Follow Up Strike. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. 5. camon guys, its been a year since it was reported. Spear is a standard one-handed melee piercing weapon. That's in terms of just damage. As a melee weapon without the finesse propterty, it normally requires Strength for attack and damage roles, PHB p. The various features available to any character are determined by their Classe and/or Subclass. Guess as the next turn begins, the bonus action is already occupied by frenzy's free single melee attack. #1. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Tirmar is better vs the boss enemies, while Devotion is more reliable vs all enemies. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. kafka Aug 26, 2022 @ 3:37am Originally posted by LJ-the-brave: Conditions are, a) you should have equipped a 2 hand weapon and b) have a free bonus action. I am torn between using a 1h with shield or a 2h for my Pali. Forestalling StrengthChecked last pacth and yet same problem. Seems really powerful on Rogues. The follow up hit can be used to Smite, which makes a serious difference. Without special class features or feats you do not apply your Ability Modifier to damage on the off-hand weapon. By Jason Rodriguez May 27, 2021 As you progress further in Solasta: Crown of the Magister, your party of created characters will become stronger until you reach the level 10 cap. I think the description is pretty self explanatory. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Something between a rogue and a cleric. This is a scientific fact. Follow Up Strike also does not apply Stormblade Greataxe's bonus 1d10 damage either. 5 damage per round or 32 damage /w the swarmkeeper damage, which increases to 42. Guess as the next turn begins, the bonus action is already occupied by frenzy's free single melee attack. SolastaFaceUnlock. ) will be blurry. They can be found as random loot, crafted or bought from vendors. I took ability Score improvement, Lock Breaker(Because my Fighter is my Thief), and Follow Up Strike which allows a bonus action attack with a Two-Hand Weapon(Allows 3 attack per round, although Expeditious Retreat will sometimes take ups some of those bonus attacks. Pick follow up strike, and reduce small amount of damage. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Wizards -- Dwarf for warhammer proficiency + sellsword background for medium armor proficiency. so versatile weapons like the warhammer and quarterstaff don't. Each one comes with a benefit as well as a penalty. 5. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Concentration, Spell. . If the base attacks kills it, no more rolls. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Seems really powerful on Rogues. Jun 3, 2021 @ 12:05pm the. Features are the different unique actions that characters can perform. It specifically avoids saying the attack is with the same weapon. Paladin. A replayable non linear story, as you are the one deciding which faction to side with in order to escape the Valley. The main benefit it that it messes with the AI, because the dmg does not justify concentration and a spellslot by the time a Spellblade gets it. There are many weapons available in the world of Solasta. C – Weak or situational. Solasta: Crown of the Magister. Longsword is a standard one-handed melee slashing weapon. Inloggen Winkel Startpagina Ontdekkingswachtrij Verlanglijst Puntenwinkel Nieuws StatistiekenI think the description is pretty self explanatory. Maybe useful: when you click on a recipe, even if you cannot craft it, the final product can be inspected in the upper right corner of the screen. camon guys, its been a year since it was reported. Followup Strike only does 1d4 + STR Bonus, and gets none of your magic weapon damage. No campaign decisions or outcomes are imported -- only characters and their personal inventory. . Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Note also, that the Feat 'Follow up Strike', which lets you do a minor Attack for 1d4+STR as a bonus action, doesn't work with versatile weapons even though you can wield them in two hands. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. My Ranger was a Half-Orc and just the racial "one time per rest keep at 1 HP. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. You can get to 20 AC with 18 dex. 1Base game builds. (in my case I rolled a 3 and 6) Like. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Level 4 barbarian, current patch as of 11/16/2022. While only healing for 1d4 + spellcasting modifier, Healing Word is the most versatile heal in the game. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. 1 Ruleset. Solasta Game Information. F – Little or no practical use. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. This enchanted weapon is forged using Primed Rapier and Spider Queen Venom. Flaming Sphere allows you to summon a burning sphere to follow enemies around and to damage them in the process. Solasta: Crown of the Magister is a new CRPG title from Tactical Adventures. There are a few big downsides of GWF & Follow-Up Strike as it currently stands &. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. I think it is fair/balanced, as using two hands means you. Would certainly be nice to see some more love, though. Every level-up feels meaningful, which is great for a martial class. Checked last pacth and yet same problem. Enemies do not roll the Str Save for Maul of the Destroyer when hit by the Follow Up Strike bonus action swing. Higher is better, you must be old school. You can then view the quest and the quest’s description through the Journal. i see. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Yes, I should have included it, but we'll roll with it. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. net Published Date: 07/01/2022 Review: 4. Brush Up On Some D&D Stat Mechanics - The biggest issue with going into Solasta with zero tabletop experience then they may not understand anything about the character creation process. Checked last pacth and yet same problem. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Am I missing something? You don’t get a prompt for it. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Examples of these effects could put players in a weakened state, give them the inability to move, vulnerability, inability to be injured by falling, and other effects. We will also be doing one final Solasta Dev Stream on July 26th before fully moving on to our next project, so drop by to say. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. I remember when -ac was better too =) #2. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The Heavy Crossbow is labelled two-handed so that may be the intention as it would be included in the feat wording, but. Alternatively you could go with Druidic Warrior and Fey Touched which gets you. It also applies to Sneak attack and other bonus damage sources. I think the description is pretty self explanatory. You just keep your items. Paladin gets big benefit from Follow Up Strike since there aren't too many bonus actions without concentration and you can Smite on both hits if you want to burst something down. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. Not dual wielders. I ran Temple with the standard party: 4x Halfling battle clerics Rerolling 1s with Solasta's RNG is equivalent to rerolling 1/4 of the time. No campaign decisions or outcomes are imported -- only characters and their personal inventory. It’s not even close. jeez EDIT -- there was a loophole with Mighty Blow feat that has been patched out. Players can find detailed information on how the crafting system works as well as the different recipes and materials used to forge different items and possibly gear such as Armor, Weapons, and more. . Creed of Einar. camon guys, its been a year since it was reported. A Shadow Tamer can add as much as +8 damage on every attack under the right circumstances without using any resources. When playing Solasta multiplayer with anywhere between 2-4 players, we found that every other player was getting consistent "Waiting for <me>" messages whenever we got into cutscenes/conversations. . camon guys, its been a year since it was reported. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Conversation lip synch was completely out of whack with what you would expect and the. company. Solasta is a tactical turn-based RPG, which is based on Dungeons & Dragons 5th Edition, more specifically the SRD 5. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. For example a Lightbringer Greatsword, instead of doing 2d6+1+1d8+1+STR, only does 1d4+STR. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Checked last pacth and yet same problem. I think the description is pretty self explanatory. 2 new wizard spell ideas that would drastically improve the Spellblade to bring it on par with other subclasses would be something like these (basically a melee attack cantrip and melee alternative to Hex/Hunter's Mark): Siphoning Blade: Cantrip (Necromancy): Action: Make a. . What are some good invocations, spells and cantrips? EB obviously. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Last edited by DiceWrangler; Apr 18 @ 7:58am #1 < >Stunning Strike only cares about hits, not damage, so any magical weapon is always better than Unarmed Strike. The longsword is a martial melee weapon with 1d8 slashing damage and the following properties: Versatile (1d10). The AC stacks with other magical sources. Strength can go up to 25, and. Cantrips can be cast infinitely and do not use up a Spell Slot. DD is fighting with too many other good utility spells. AHHH - the days of "To Hit Armor Class Zero" or "THAC0". Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. In Solasta, you take control of four heroes, each with unique skills that complement one another. Solasta: Crown of the. And Rogues can now get a second attack in Solasta anyways. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. i was thinking about going with dual wielding. True Strike is a Cantrip in Solasta: Crown of the Magister . Great Weapon Master or Polearm Master (Follow Up Strike is basically a gimped version of Polearm Master). The guide includes the base game, the Inner Strength DLC, and the Lost Valley DLC. The easiest spell you could fill these gaps would be as new spells. jeez Checked last pacth and yet same problem. camon guys, its been a year since it was reported. I don't know. 5), I would prefer a greatsword, but not given the options in Solasta. Fixed with 1. Open Hand Technique Whenever you hit a creature with Flurry of Blows, you can add one of three effects: . Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. camon guys, its been a year since it was reported. I tried stopping rage in the middle of the fight, the follow-up strike didn't show up right away in the beginning of the next turn. Showing 1 - 6 of 6 comments. In tabletop D&D and Baldur's Gate 3, you can take some really powerful feats that tip the balance in favor of two-handed weapons, but Solasta doesn't have these and as far as I can tell the ones they made themselves are a lot weaker than e. I once attacked, rolled a 1, rerolled a 1, and then rolled another 1 for spiritual weapon.